Quick Links

Characters | The Party | Locations | History & Events | Gods & Heralds | Groups & Factions | Races | All Sessions | Theories & Unanswered Questions | Quotes | Gallery

This is a read-only version of the Ashen Campaign Vault, designed to make finding, reading, and sharing campaign information easier without setting up Obsidian.

Sessions

Session Saga Summary
Session 57 7th Saga - Winter Warriors The party woke in Astra Goldmark's home to find Halfbie in rough shape after a chaotic night. They debated whether to proceed with their raid on the Golden Fort, now that their presence was known. Halfbie stressed the importance of dismantling the fort to free the seas and uplift nations. Despite initial concerns from Mordecai and Drache, they agreed the raid could positively impact the political landscape. They acknowledged the inevitability of collateral damage but decided to spare fleeing civilians.
Session 56 7th Saga - Winter Warriors The Party infiltrates the Golden Fort through deception, stealth, and Halfbie’s unexpected charm, uncovering both dangers and surprising allies along the way. They eventually meet Astra, who warns them of the fort’s power but offers temporary peace and shelter if they promise not to destroy the armoury.
Session 55 7th Saga - Winter Warriors The party’s attempt to rest devolved into cursed hunger, undead experiments, and growing dread as Mordecai spiralled under wild magic and the hunters’ curse was partially unveiled. Dawn brought divine horror: the Korrigan struck Mordecai down, Vaelrith answered Viktor’s prayer, and the road to the Golden Fort grew far darker than expected.
Session 54 7th Saga - Winter Warriors The party barely survived a devastating ambush by cursed hunters and a giant, saved only by desperate healing and Chenris’ catastrophic fire magic. Victorious but shaken, they uncovered troubling hints about the Hunter Society and settled into an uneasy camp, aware that greater dangers lie ahead.
Session 53 7th Saga - Winter Warriors The party secured Ringo’s guidance and prepared new spells before venturing into the cursed woods, where Halfbie’s confidence was shaken and danger mounted. Their journey was cut short when they were ambushed by undead hunters and a giant, ending the session mid-combat.
Session 52 7th Saga - Winter Warriors The party arrived in remote Snowport, where playful chaos turned quickly to horror and danger—from summoned fish, haunted houses, and treacherous hunters to undead ambushers in the woods. With new threats lurking in the blizzard, their northern journey has only just begun.
Session 51 7th Saga - Winter Warriors The party prepared for a daring assault on the Golden Fort, securing allies, gathering intelligence, and confronting personal demons along the way. By the session’s end, plans were set, tensions eased, and the Fatebreakers stood ready to begin their boldest operation yet.
Session 50 6th Saga - Urban Legends The party met Seraphina in her radiant realm, learning the truth of her detached divinity and the fate of her slain herald. Returning to Blackwall, they planned their next move, only for Halfbie’s nightmarish vision to unsettle them all with a chilling omen.
Session 49 6th Saga - Urban Legends The party grappled with the OFC’s fragile finances, turning to the Tome of Unfinished Stories to conjure wealth, only to attract dangerous visitors. Their scheme ended in disaster when Scorch Dustblood defeated them, leaving them wounded and empty-handed.
Session 48 6th Saga - Urban Legends The party uncovered the rebels’ ties to Ehobel and the Ashen Cult, barely surviving an explosion that destroyed their base. In the aftermath, Seifer’s grip on Mordecai grew stronger, fracturing trust within the group as they faced the unsettling truth of divine influence.

Information Revealed Out of Sessions

§ Information
Session 46 James Absolom later revealed out of session how the Antimagic Field worked. Essentially Malachi Darkthorne † had reengineered The Tower to force all magic in the affect area to go through it rather than just straight from The Realm of Mana to the material plane. He could then hook into the tower and control which spell happened and what didn't. this is also how he was able to hear Mordecai speak while they were turned into gold as he could understand all magical communication happening within the tower's reach.
Session 27 James Absolom later revealed that the harengon is now dead and dragons in the image are The Black Dragon and Niaross † - not The Gold Dragon like what was originally suspected.
Session 26 James Absolom revealed before the session that we had seen the Xekai symbol recently
Session 26 The airship at the start was from the OFC holding OFC ship from The Desert
Genevieve † James Absolom revealed that Genevieve †'s long lifespan was a result of a crystal mentioned to be in her office. He was trying to direct The Party to investigate further but they became fixated on the find her her lover instead. Before he could get them back on track they became incredibly drunk and awoke in Lost Haven.
Ashira Yelris † James Absolom revealed that Ashira died because she gave up the emerald swan amulet when her daughter was born. The amulet was keeping her alive.

Books & Documents Reading List

Reading List Explained

High Priority —These documents are necessary to understand the campaign's key themes. Not reading these may cause confusion or a lack of understanding of common theories.

Medium Priority - These documents are pertinent to understanding the story but can help explain things that are happening in the background, which may influence the story

Low Priority - These are books that are still good and contain helpful information, but you don't need to read them to understand what is happening

Unimportant Priority - These documents won't appear in this table below but can still be found in "Books, Documents & Artefacts" for you to read at your leisure


Book/ Document Reading Priority Location found Date Found
The Unbroken Coin - A Tale of Two Brothers High Wyvern Cave July 31, 2025
The Sundering - A Historical Account High Ishnmel July 31, 2025
Diary Entry Found In The Crypts of Dawnhaven High The Dawnhaven Crypts July 31, 2025
Ashen Gods High The All-Father Temple July 31, 2025
A Chronicle of Akin Netch - The Man of Many Faces High The All-Father Temple July 31, 2025
Unnamed Book on The Ashen Pantheon Low The Black Tower July 31, 2025
Unnamed Book on the History of The Black Tower Low The Black Tower July 31, 2025
The Tale of The Dreamer & The Wanderer Low Unknown July 31, 2025
The Rebel Who Walked the Glade Low Unknown July 31, 2025
The Loneliest Dragon Low OFC July 31, 2025
Poems from the Sand Dunes Low The Pyramid July 31, 2025
Mousebert & the Emperor's Folly Low Enelion Town Inn July 31, 2025
'Prince Of Fire' Flyer Low Dustwood July 31, 2025
An Incomplete Guide to the Gods Low The Black Tower July 31, 2025
The Sundering - As told by The Ashen Cult Medium Iron Forge July 31, 2025
The Pyromancer’s Legacy - The Chronicles of Kaelis Ignithar Medium The All-Father Temple July 31, 2025
The Chronicles of the Grayfall Empire - A Dwarven Legacy Medium The Black Tower July 31, 2025
Divine Pillars & the World’s Mantle Medium Strixhaven July 31, 2025

Recently Modified

Recently Created

Tagged as Having Incomplete Or Out-of-Date Information

Note Date of Tagging
Session 35 September 27, 2025
Drow August 31, 2025
Veyra Kest February 20, 2026
Sevrin Hale February 20, 2026
Rhea Sunfall February 20, 2026
Receptionist 3 March 21, 2026
Peter Ulrick March 21, 2026
Nyssa Brightscar February 20, 2026
Mirabel Thorne February 20, 2026
Lux Calder February 20, 2026
Thorn February 20, 2026
Sera ‡ February 20, 2026
Theodore Thornewood February 20, 2026
Claribelle Reverence † February 20, 2026
Kael † February 20, 2026
Elandra † February 20, 2026
Ebis Daro February 20, 2026
Astra Goldmark February 20, 2026
Lost Haven Slave Revolt August 19, 2025
First Lost Haven Slave Revolt August 11, 2025
The Golden Fleet February 20, 2026
Luminara August 30, 2025
Luminara September 27, 2025
Hunter's Quarters September 27, 2025
Divine Harpies September 27, 2025
Get the most out of DND

As always, you should talk to James Absolom if you have any ideas or thoughts relating to the campaign. NEVER keep secrets from the DM. This is a collaborative storytelling game, and it only works well if the storyteller knows what's happening. They might even be able to make it happen better than you expected.

Useful Tip - Daggers

† denotes that this character is dead.

‡ denotes that the circumstances around this character's death are strange or unusual.

We have made a point of never officially putting daggers on people unless we are outright told by James or in an official text.