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This is a read-only version of the Ashen Campaign Vault, designed to make finding, reading, and sharing campaign information easier without setting up Obsidian.

Sessions

Session Saga Summary
Session 70 9th Saga - Dangerous Deities After signing Marcel's contract, the party discovered the vampire lord had drained his entire clan, and Viktor lost a leg after provoking him. A chaotic body-swap ensued when Halfbie found a shadow sword that allowed Marcel to possess them, forcing the party to fight to restore Halfbie's body before escaping.
Session 69 9th Saga - Dangerous Deities The party escaped the vampire horde into hidden tunnels beneath the church, led by a group of deformed vampires called The Hand, The Ears, The Eyes, The Mouth, and The Manner, who took them to meet Marcel. After Korrigan cursed Drache into entering Marcel's chamber, the awakened Vampire Lord forced the party to sign a magical contract binding them to kill Vaelrith.
Session 68 9th Saga - Dangerous Deities After Chenris's ascension, Viktor revealed his own transformation into a living tower-crystal, while Halfbie woke up confused and searching for Gil-Galad. The party was besieged by the Crimson Vanguard vampire horde in the Deadlands, until Halfbie Geased their queen into attacking her own tribe, allowing the party to escape into a hidden corridor beneath the church.
Session 67 9th Saga - Dangerous Deities Chenris, secretly in control of Halfbie's body, hijacked the party's teleportation to the Deadlands, where he absorbed a tower-crystal's power and ascended to godhood, killing Aeloria with Chronovorus's help. After the battle, Chenris resurrected Halfbie and Viktor, with Halfbie waking up frantically searching for thing called Gil-Galad.
Session 66 8th Saga - Gutenous Guardians The party barely defeated the Aspect of Ebis Daro in a brutal battle, only to face the devastating arrival of Ebis himself, who converted the fallen soldiers into Ash Spawn and forcibly transformed Viktor's cloak's psychopomp into a corrupted minion. Ebis spared Viktor as a messenger, leaving the party to grapple with the horrific aftermath and the impossible question of how to defeat him.
Session 65 8th Saga - Gutenous Guardians The party grappled with the aftermath of Myst and the unnamed New Gods' death, with Halfbie struggling under Chenris's control while Mordecai and Halfbie spoke through song and puppet theater. As Viktor bargained with Chenris for information about Haldir's plans, Ebis Daro detected the scrying attempt and launched an assault on Blackwall with an Ash Spawn army and the terrifying aspect.
Session 64 8th Saga - Gutenous Guardians Halfbie loses their memories and briefly abandons the party, eventually rediscovering the truth through a surreal psychic encounter, while Mordecai uncovers Denola’s killer within Greg’s Bakery. As chaos erupts with a destroyed tower and a dying New God, the party is forced into a brutal decision, sacrificing a child to save countless lives.
Session 63 8th Saga - Gutenous Guardians The party took Cas on a field trip to a prophetic bakery and a pub, where they joined the Merchants' Guild, before returning home to find Halfbie's room covered in more magical equations. A tense interrogation of Chenris under truth spells revealed little about his plans, then Halfbie woke up with total amnesia, and the party discovered Denola's dead body in the town square.
Session 62 8th Saga - Gutenous Guardians The party returned to Blackwall with a million gold and a new commander, Kase, only to discover the three "New God" children now living in the tower. As Halfbie sleepwalked into covering their room with indecipherable magical theorems, Drache made a fey pact in his dreams, and Mordecai bonded with Cas, accepting her for who she is rather than trying to "fix" her.
Session 61 7th Saga - Winter Warriors The party defeats Auric, outplays Astra for a huge reward, and Mordecai confronts their past in a fiery turning point that sets up future conflicts.

Information Revealed Out of Sessions

§ Information
Session 68 James Absolom revealed that the Vampire in the red dress was called Selene. He also explained that her ability is to be able to analysis all the magic she sees and counter it.
Session 46 James Absolom later revealed out of session how the Antimagic Field worked. Essentially Malachi Darkthorne † had reengineered The Tower to force all magic in the affect area to go through it rather than just straight from The Realm of Mana to the material plane. He could then hook into the tower and control which spell happened and what didn't. this is also how he was able to hear Mordecai speak while they were turned into gold as he could understand all magical communication happening within the tower's reach.
Session 27 James Absolom later revealed that the harengon is now dead and dragons in the image are The Black Dragon and Niaross † - not The Gold Dragon like what was originally suspected.
Session 26 James Absolom revealed before the session that we had seen the Xekai symbol recently
Session 26 The airship at the start was from the OFC holding OFC ship from The Desert
Genevieve † James Absolom revealed that Genevieve †'s long lifespan was a result of a crystal mentioned to be in her office. He was trying to direct The Party to investigate further but they became fixated on the find her her lover instead. Before he could get them back on track they became incredibly drunk and awoke in Lost Haven.
Ashira Yelris † James Absolom revealed that Ashira died because she gave up the emerald swan amulet when her daughter was born. The amulet was keeping her alive.

Books & Documents Reading List

Reading List Explained

High Priority —These documents are necessary to understand the campaign's key themes. Not reading these may cause confusion or a lack of understanding of common theories.

Medium Priority - These documents are pertinent to understanding the story but can help explain things that are happening in the background, which may influence the story

Low Priority - These are books that are still good and contain helpful information, but you don't need to read them to understand what is happening

Unimportant Priority - These documents won't appear in this table below but can still be found in "Books, Documents & Artefacts" for you to read at your leisure


Book/ Document Reading Priority Location found Date Found
The Unbroken Coin - A Tale of Two Brothers High Wyvern Cave July 31, 2025
The Sundering - A Historical Account High Ishnmel July 31, 2025
Diary Entry Found In The Crypts of Dawnhaven High The Dawnhaven Crypts July 31, 2025
Ashen Gods High The All-Father Temple July 31, 2025
A Chronicle of Akin Netch - The Man of Many Faces High The All-Father Temple July 31, 2025
Unnamed Book on The Ashen Pantheon Low The Black Tower July 31, 2025
Unnamed Book on the History of The Black Tower Low The Black Tower July 31, 2025
The Rebel Who Walked the Glade Low Unknown July 31, 2025
The Tale of The Dreamer & The Wanderer Low Unknown July 31, 2025
The Loneliest Dragon Low OFC July 31, 2025
Poems from the Sand Dunes Low The Pyramid July 31, 2025
Mousebert & the Emperor's Folly Low Enelion Town Inn July 31, 2025
An Incomplete Guide to the Gods Low The Black Tower July 31, 2025
'Prince Of Fire' Flyer Low Dustwood July 31, 2025
The Sundering - As told by The Ashen Cult Medium Iron Forge July 31, 2025
The Pyromancer’s Legacy - The Chronicles of Kaelis Ignithar Medium The All-Father Temple July 31, 2025
The Chronicles of the Grayfall Empire - A Dwarven Legacy Medium The Black Tower July 31, 2025
Divine Pillars & the World’s Mantle Medium Strixhaven July 31, 2025

Recently Modified

Recently Created

Tagged as Having Incomplete Or Out-of-Date Information

Note Date of Tagging
Session 35 April 21, 2026
Marcel August 11, 2026
Alfred Go Fish June 06, 2026
Marcel's Crypt September 10, 2026
Blackwall July 11, 2026
Better Blackwall May 26, 2026
Divine Harpies August 28, 2026
Chenris September 29, 2026
Marcel's Clan September 10, 2026
Crimson Vanguard August 28, 2026
Get the most out of DND

As always, you should talk to James Absolom if you have any ideas or thoughts relating to the campaign. NEVER keep secrets from the DM. This is a collaborative storytelling game, and it only works well if the storyteller knows what's happening. They might even be able to make it happen better than you expected.

Useful Tip - Daggers

† denotes that this character is dead.

‡ denotes that the circumstances around this character's death are strange or unusual.

We have made a point of never officially putting daggers on people unless we are outright told by James or in an official text.